Clave Escapes

Choose your story

Three doors. Three worlds.

A colonial mansion in the Haputale hills that never let go of 1978. A machine in 2074 making its final choice. A hospital where the official story is the one thing you cannot trust. Pick the story your team steps into, then pick a time.

Key art: the walawwa’s carved double doors ajar at night, candlelight spilling through the gap as moths gather

Paranormal · Colonial mansion

Obeysekara Walawwa

A vanished daughter. A house that never let go.

Marielle Obeysekara was the eldest daughter of one of the wealthiest families in the Haputale hills. In 1978, on a stormy night under a full moon, she vanished from the family walawwa without a trace. No body was ever found. Within the year the family sold everything, left the country, and never spoke her name again. The mansion has stood sealed ever since.

Duration
60 min
Players
2-6 players
Difficulty
Difficulty: Intermediate
Key art: a cyan machine eye in the dark, one side of its glowing ring breaking apart into glitch fragments

Sci-fi · Split-team operation

Project AEGIS: Blackout Protocol

The world runs on AEGIS. Tonight, AEGIS turns itself off.

The year is 2074, and an AI called AEGIS quietly runs the world. Power grids, hospitals, food, even the arguments between nations. In 22 years it has never failed and never lied, and humanity trusts it completely. Tonight, the world votes to hand AEGIS control forever. Every projection says the vote will pass.

Duration
60 min
Players
2-6 players
Difficulty
Difficulty: Intermediate
Key art: a figure standing motionless behind the frosted glass panel of a ward door, lit cold green

True crime · Psychiatric ward

Ward No. 13

The report said suicide. The note said otherwise.

A month ago, a young patient named Maya Grace was found dead inside Oasis Psychiatric Hospital, one of the most respected mental care institutions in the country. The official report was short: an overdose, alone, in Ward No.13. The case was ruled a suicide and closed within weeks. Nobody argued. Nobody asks questions in a place like Oasis.

Duration
60 min
Players
2-6 players
Difficulty
Difficulty: Intermediate

Compare at a glance

Side-by-side comparison of every Clave Escapes room.
RoomThemeDifficultyPlayersFear factorBest for
Obeysekara WalawwaParanormal · Colonial mansionDifficulty: Intermediate2-6Eerie and candlelit, tense but never horrorStory lovers & thrill seekers
Project AEGIS: Blackout ProtocolSci-fi · Split-team operationDifficulty: Intermediate2-6High pressure, zero scaresCompetitive teams & puzzle heads
Ward No. 13True crime · Psychiatric wardDifficulty: Intermediate2-6Unsettling investigation, dark but with no actorsDetectives & sceptics

Can’t decide?

Tell us who’s coming and we’ll point you at the right door.